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Richard, G., Pietrzak, T., Argelaguet, F., Lécuyer, A., & Casiez, G. (2021). Studying the role of haptic feedback on virtual embodiment in a drawing task. Frontiers in Virtual Reality, 1, 28.
- Compared self-reported embodiment under three conditions
- Force Feedback : more ecological as it matched reality more closely, has significant superiority over the other two sensations.
- Vibrotactile Feedback : more symbolic
- No Haptic Feedback
- Virtual Embodiment : studied through Ownership / Agency / Self-location
- Ownership
- self-attribution of a body that is the source of flet sensations and it comes from a mix of bottom-up & top-down factors
- Bottom up : refer to information arising from our sensory organs
- Top down : refer to cognitive processs that make possible the machanism of embodiment to take place
- self-attribution of a body that is the source of flet sensations and it comes from a mix of bottom-up & top-down factors
- Agency
- global motor control, including the subjective experience of action, control, intention, motor selection and conscious experience of will
- based on three principles : Priority / Consistency / Exclusivity
- Consistency : is defined as the sensory outcome musf fit the predicted outcome "Uncanny Valley"
- Self-location
- determinate volume in space where one feels to be located
- the space is "self-body space" that is complementary to the concept to be presence
- determinate volume in space where one feels to be located
- Ownership
- Hypotheses
- Haptic feedback would increase the level of ownership
- Force feedback would elicit a level of ownership higer than vibrotactile feedback
- Force feedback would elicit higer agency than vibrotactile and no haptic feedback
- Haptic feedback would increase performance
- Force feedback would increase it further than tactile feedback
- Force feedback only would increase the sense of self-location
- Result
- Embodiment
-
Overall embodiment x^2(3) = 52.0 p < 0.001 Agency x^2(2) = 10.9 p = 0.004 A-1 x^2(2) = 11.7 p = 0.003 Ownership x^2(2) = 11.9 p = 0.002 - Workload
- Effort / Frustraion / Mental / Performance / Physical / Temporal
-
- Conclusion
- Force feedback brought a stronger sense of embodiment and ownership
- Other tasks could be implemented to induce more visibiluty or use of full body avatars and distribute haptic feedbakc differently over the virtual body
- Embodiment
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